A downloadable game for Windows

^ This is a screenshot of the game as is.

^This is the screenshot of the object with a key held down so that one of them disappears while the key is held down.

Clearing background color:



How to submit graphics data each frame:

- Inside SubmitDataTobeRendered() of cMyGame.cpp, these are the functions i call after populating them with data: 


And this is how data is populated:

- Objects are released by calling the "Release()" function and decrement the reference counter.


- In x86, the memory taken to render two frames is 464 bytes while in x64 it is 480. This means a single frame would require 232 and 240 bytes in x86 and x64 respectively.

Download

Download
MyGame_x64.zip 339 kB
Download
MyGame_x86.zip 304 kB

Leave a comment

Log in with itch.io to leave a comment.